Add Noise
Add fine noise to the heightmap or mask.
Bitlevel
Change the heightmap or mask to a set number of bit levels.
Center
Center the heightmap or mask.
Despike
De-spike fine peaks in the heightmap or mask.
Displace
Displace the heightmap or mask.
Equalize
Adjust the heightmap or mask with a spline equalizer.
Fill Region
Fill a region in the heightmap or mask.
Flatten Edges
Flatten the edges of the heightmap or mask.
Flood Level
Change the flood level of the heightmap or mask.
Mirror
Mirror the heightmap or mask.
Offset
Offset the heightmap or mask.
Peak Compressor
Compress the high elevation peaks on the heightmap or mask.
Pixelate
Pixelate the heightmap or mask.
Replace
Replace an elevation value in the heightmap or mask.
Smear
Smear the heightmap or mask.
Stretch
Stretch the heightmap or mask.
Threshold
Flatten a threshold value on the heightmap or mask.
Tileable
Make the heightmap or mask tileable.
Tilt
Tilt the heightmap or mask.
Transform
Transform the heightmap or mask on the X,Y,Z axis.
Void Fill
Fill voids on the heightmap or mask.
Void Fix
Fix all voids to the same elevation.