Demenzun

TerreSculptor Reference

Index

Transform Devices

Add Noise

Add fine noise to the heightmap or mask.

Bitlevel

Change the heightmap or mask to a set number of bit levels.

Center

Center the heightmap or mask.

Despike

De-spike fine peaks in the heightmap or mask.

Displace

Displace the heightmap or mask.

Equalize

Adjust the heightmap or mask with a spline equalizer.

Fill Region

Fill a region in the heightmap or mask.

Flatten Edges

Flatten the edges of the heightmap or mask.

Flood Level

Change the flood level of the heightmap or mask.

Mirror

Mirror the heightmap or mask.

Offset

Offset the heightmap or mask.

Peak Compressor

Compress the high elevation peaks on the heightmap or mask.

Pixelate

Pixelate the heightmap or mask.

Replace

Replace an elevation value in the heightmap or mask.

Smear

Smear the heightmap or mask.

Stretch

Stretch the heightmap or mask.

Threshold

Flatten a threshold value on the heightmap or mask.

Tileable

Make the heightmap or mask tileable.

Tilt

Tilt the heightmap or mask.

Transform

Transform the heightmap or mask on the X,Y,Z axis.

Void Fill

Fill voids on the heightmap or mask.

Void Fix

Fix all voids to the same elevation.