TerreSculptor Features

TerreSculptor 3.0 Features and Specifications

To see the full information on the software,
download the Reference Manual from the Assets Drive.

Language: currently English only

3D World Size: 10,485,760 units

Maximum Heightmap Size: 1 million × 1 million

Maximum PNG [new] File Format Size: 1 million × 1 million
Maximum TIF [new] File Format Size: 1 million × 1 million
Maximum TSmap File Format Size: 512 million × 512 million

Maximum Bitmap Size (BMP GIF JPG JRX PNG TIF):
– 8-bit Color Indexed, 2GB max, 46340 × 46340
– 8-bit Grayscale, 2GB max, 46340 × 46340
– 16-bit Grayscale, 2GB max, 32767 × 32767
– 24-bit RGB Color, 2GB max, 26754 × 26754
– 32-bit RGBA Color, 2GB max, 23170 × 23170
– 48-bit RGB Color, 2GB max, 18918 × 18918
– 64-bit RGBA Color, 2GB max, 16383 × 16383

Maximum Device External File Size:
Blend, Brush, Combine, Displace, and Shaper devices:
– PNG: 1 million × 1 million
– TIF: 1 million × 1 million
– TSmap: 1 million × 1 million

Maximum Tools Size:
– Bitplane Creator, 2GB max, 23170 × 23170
– Contour Creator, 2GB max, 26754 × 26754
– Normalmap Creator, 2GB max, 23170 × 23170
– Splatmap Creator, 2GB max, 23170 × 23170
– Tile Creator, 2GB max, Grayscale or RGB or RGBA (as listed above)
– TileEx Creator, 1 million x 1 million, 16-bit Grayscale
– Mask Editor, 2GB max, 8-bit or 16-bit Grayscale (as listed above)
– Weightmap Extractors, 1 million x 1 million, 8-bit Grayscale

3D Viewport Maximum Terrain Mesh Size: 4096 × 4096
3D Viewport Maximum Texture Plane Resolution: 16384 × 16384

Skin Themes: 56

Cores and/or Threads Maximum: 1024
SIMD Support: Yes

Editor Features
– Multi-Level Event Logging
– Multi-Level Undo

Terrain Stack
– Non-Destructive Editing
– 999 Stack Items
– 16 Groups
– Per-Item Masks
– Multiple Build Methods
– Group Build Priority
– Supports every Device

Mapper DEM Explorer
– Navigate the entire earth
– Download real-world heightmaps
– Favorites for bookmarking earth locations
– Navigate via Latitude and Longitude

Command-Line Interpreter
– Load Project files
– Load Terrain files
– Convert more than 65 file formats
– Support through Batch Files

Color Selection (Backdrop, Fog, Lights, Water, etc.): Unlimited
– 70 Predefined (multiple groups)
– System
– Web
– Web-Safe
– Custom User RGB Color Pick Selection

Control Devices: 2
– CopyDatamap
– NewDatamap

File Devices: 2
– LoadDatamap
– SaveDatamap

Generator Devices: 16
– Constant Value
– Filled Circle Shape
– Filled Quadrilateral Shape
– Filled Rectangle Shape
– Filled Square Shape
– Filled Triangle Shape
– Gradient Diagonal
– Gradient Gaussian
– Gradient Horizontal
– Gradient Linear
– Gradient Radial
– Gradient Vertical
– Pattern Brick (3 Types)
– Pattern Checker
– Shape Pulse
– Shape Sinewave

Noise Generator Devices: 10
– Billow Noisemap
– BoxMuller Noisemap
– Gaussian Noisemap
– Gradient Noisemap
– Perlin Noisemap
– Random Noisemap
– Ridged Noisemap
– Simplex Noisemap
– Value Noisemap
– Voronoi Noisemap

Weightmap Extractor Devices: 14
– Altitude Mask
– Concavity Mask
– Convexity Mask
– Curve Min Mask
– Curve Max Mask
– Direction Mask
– Flowline Mask
– Flowmap Mask
– High Frequency Mask
– Low Frequency Mask
– Slope Mask
– Steep Mask
– Uphill Mask
– Composite (Multi)

Biome Devices (Weightmaps and Splatmap): 3
– Beach Island
– Beach Mountain
– Meadow Mountain

Adjust Devices: 6
– Flip Horizontally
– Flip Vertically
– Rotate 90 Clockwise
– Rotate 90 Counterclockwise
– Rotate 180
– Rotate Custom

Filter Devices: 15
– Auto Exposure
– Blur
– Brightness
– Contrast
– Convolution Filter
– Dilate
– Erode
– Exposure
– Gamma
– Intensity
– Lens Warp
– MinMax
– Sinewave
– Smooth
– Spin

Modify Devices: 18
– Altitude
– Altitude Top
– Altitude Top Center
– Altitude Center
– Altitude Bottom Center
– Altitude Bottom
– Bias Gain Level
– Border
– Clamp
– Crop
– Downsample
– Exponent
– Feedback
– Interpolate
– Invert
– Normalize
– Resample
– Size

Transform Devices: 21
– Add Noise
– BitLevel
– Center
– Despike
– Displace
– Equalize
– Fill Region
– Flatten Edges
– Flood Level
– Mirror
– Offset
– Peak Compressor
– Pixelate
– Replace
– Smear
– Stretch
– Threshold
– Tileable
– Tilt
– Transform
– Void fill

Geology Devices: 8
– Beach
– Blend
– Brush (Alpha Brush)
– Combine
– Pather
– Planetize
– Shaper
– Terrace

Erosion Devices: 4
– Erosion Hydraulic
– Erosion Rain
– Erosion Slope
– Erosion Thermal

Creation Tools and Extra Tools
– Bitplane Creator (RGB, RGBA)
– Colorset Creator
– Contour Creator
– Mask Editor
– Normalmap Creator
– Splatmap Creator (supports RGX, RGBX, RGBAK)
– Tile Creator (export image or heightmap as tiles)
– TileEx Creator (export heightmap as tiles)
– Tile Importer (import 5×5 tiles)

Direct Game Engine Support
– CryEngine 3
– Unity Engine
– Unreal Engine 2
– Unreal Engine 3
– Unreal Engine 4
– Unreal Engine 5

Unreal Engine Landscape Sizes: 4 sets
– All (up to 8161 × 8161)
– Recommended (127 × 127  to 8129 × 8129)
– World Composition (up to 8129 × 8129 in 52 × 52 tiles)
– World Partition (up to 65536 × 65536)

Scene Cameras:
 – Orbit Camera
 – Free Camera
– WASD Camera (Alpha)

Scene Lights:
 – Ambient Light
 –  Directional Light

Scene Grids:
 – Home Grid
 –  8 User Grids

Scene Designer: Yes

Scene Fog: 3 types
 – Linear blend
 – Exponential Blend
 – Exponential Squared

Scene Backdrops: 5 types
– Cube Single Color
– Cube Gradient Color
– Cube Textured
– Skydome Textured
– Skyplane Textured

Scene Water Plane: 2 types
– Color
– Texture

Terrain Materials
– Detail Texture (with UV tiling)
– Grayscale
– 16-bit Gradient Colorset (with full Colorset editor)
– 2/3/4/5 Texture Splatmap Colormap
– Single Texture (with UV tiling and Color)
– Auto-Material RGBAK Colormap

Native File Formats
– TSworld project
– TSmap heightmap
– Custom Colorsets
– Convolution Device Properties
– Equalize Device Properties
– Erosion Device Properties
– Noisemap Generator Properties

Image File Formats: 39
– BMP 8-bit Indexed
– BMP 24-bit RGB
– BMP 32-bit RGB
– GIF 8-bit Indexed
– JPG 8-bit Grayscale
– JPG 24-bit RGB
– JXR 8-bit Grayscale
– JXR 16-bit Grayscale
– JXR 32-bit Grayscale Float
– JXR 16-bit BGR 5:5:5
– JXR 16-bit BGR 5:6:5
– JXR 30-bit BGR 10:10:10
– JXR 24-bit BGR
– JXR 24-bit RGB
– JXR 32-bit BGR
– JXR 32-bit BGRA
– JXR 48-bit RGB
– JXR 64-bit RGB
– JXR 128-bit RGB Float
– JXR 128-bit RGBA Float
– PNG 8-bit Grayscale
– PNG 16-bit Grayscale
– PNG 24-bit RGB
– PNG 32-bit RGBA
– PNG 48-bit RGB
– PNG 64-bit RGB
– TIF 8-bit Grayscale
– TIF 16-bit Signed Grayscale
– TIF 16-bit UnSigned Grayscale
– TIF 32-bit Signed Grayscale
– TIF 32-bit UnSigned Grayscale
– TIF 64-bit Signed Grayscale
– TIF 64-bit UnSigned Grayscale
– TIF 32-bit Float
– TIF 64-bit Float
– TIF 24-bit RGB
– TIF 32-bit RGBA
– TIF 48-bit RGB
– TIF 64-bit RGBA

Mask File Formats: 35
– BMP 8-bit Indexed
– BMP 24-bit RGB
– BMP 32-bit RGB
– GIF 8-bit Indexed
– JPG 8-bit Grayscale
– JPG 24-bit RGB
– PNG 8-bit Grayscale
– PNG 16-bit Grayscale
– PNG 24-bit RGB
– PNG 32-bit RGBA
– PNG 48-bit RGB
– PNG 64-bit RGB
– R8 8-bit Raw
– R16 16-bit Raw
– RAW 8-bit Raw
– RAW 16-bit Raw
– TGA 8-bit Colormap
– TGA 8-bit Grayscale
– TGA 16-bit Grayscale
– TGA 32-bit Grayscale
– TGA 24-bit RGB
– TGA 32-bit RGBA
– TIF 8-bit Grayscale
– TIF 16-bit Signed Grayscale
– TIF 16-bit UnSigned Grayscale
– TIF 32-bit Signed Grayscale
– TIF 32-bit UnSigned Grayscale
– TIF 64-bit Signed Grayscale
– TIF 64-bit UnSigned Grayscale
– TIF 32-bit Float
– TIF 64-bit Float
– TIF 24-bit RGB
– TIF 32-bit RGBA
– TIF 48-bit RGB
– TIF 64-bit RGBA

Digital Elevation Model File Formats: 22
– ASC ESRI ArcGIS Integer DEM
– ASC ESRI ArcGIS Float DEM
– BIL 8-bit Binary DEM
– BIL 16-bit Binary DEM
– BIL 32-bit Binary DEM
– BT 16-bit Binary Terrain
– DEM GTOPO30 DEM
– DEM VistaPro DEM
– FLT GridFloat DEM
– GeoTIFF 8-bit DEM
– GeoTIFF 16-bit Signed DEM
– GeoTIFF 16-bit UnSigned DEM
– GeoTIFF 32-bit Signed DEM
– GeoTIFF 32-bit UnSigned DEM
– GeoTIFF 64-bit Signed DEM
– GeoTIFF 64-bit UnSigned DEM
– GeoTIFF 32-bit Float DEM
– GeoTIFF 32-bit Float DEM Tiled
– GeoTIFF 64-bit Float DEM
– GRD ESRI ArcGIS Integer DEM
– GRD ESRI ArcGIS Float DEM
– HGT SRTM DEM

Mesh File Formats: 7
– 3DS Autodesk 3DS Mesh
– ASE Autodesk Scene Export
– OBJ Alias Object Mesh
– STL StereoLitho ASCII
– STL StereoLitho Binary
– T3D Epic 3D Terrain
– TXT ASCII XYZ Mesh

Import File Formats: 161
– BMP 8-bit Indexed
– BMP 24-bit RGB
– BMP 32-bit RGB
– BMP Epic 16-bit Grayscale
– GIF 1-bit Indexed
– GIF 2-bit Indexed
– GIF 3-bit Indexed
– GIF 4-bit Indexed
– GIF 5-bit Indexed
– GIF 6-bit Indexed
– GIF 7-bit Indexed
– GIF 8-bit Indexed
– JPG 8-bit Grayscale
– JPG 24-bit RGB
– JPG 32-bit CMYK
– JXR 8-bit Grayscale
– JXR 16-bit Grayscale
– JXR 32-bit Grayscale Float
– JXR 16-bit BGR 5:5:5
– JXR 16-bit BGR 5:6:5
– JXR 30-bit BGR 10:10:10
– JXR 24-bit BGR
– JXR 24-bit RGB
– JXR 32-bit BGR
– JXR 32-bit BGRA
– JXR 48-bit RGB
– JXR 64-bit RGB
– JXR 128-bit RGB Float
– JXR 128-bit RGBA Float
– PNG Black&White
– PNG 2-bit Grayscale
– PNG 4-bit Grayscale
– PNG 8-bit Grayscale
– PNG 16-bit Grayscale
– PNG 16-bit Grayscale UE5 Tiles
– PNG 1-bit Indexed
– PNG 2-bit Indexed
– PNG 4-bit Indexed
– PNG 8-bit Indexed
– PNG 24-bit RGB
– PNG 32-bit RGBA
– PNG 48-bit RGB
– PNG 64-bit RGBA
– TIF Black&White
– TIF 4-bit Grayscale
– TIF 8-bit Grayscale
– TIF 16-bit Signed Grayscale
– TIF 16-bit Unsigned Grayscale
– TIF 32-bit Signed Grayscale
– TIF 32-bit Unsigned Grayscale
– TIF 64-bit Signed Grayscale
– TIF 64-bit Unsigned Grayscale
– TIF 32-bit Float
– TIF 64-bit Float
– TIF 1-bit Indexed
– TIF 4-bit Indexed
– TIF 8-bit Indexed
– TIF 24-bit RGB
– TIF 32-bit CMYK
– TIF 32-bit RGBA
– TIF 48-bit RGB
– TIF 64-bit RGBA
– TIF 128-bit RGBA Float
– ASC ESRI ArcGIS Float DEM
– ASC ESRI ArcGIS Integer DEM
– BIL 8-bit Binary DEM
– BIL 16-bit Binary DEM
– BIL 32-bit Binary DEM
– BT 16-bit Binary Terrain
– DEM GTOPO30 DEM
– DEM VistaPro DEM
– FLT GridFloat DEM
– GeoTIFF 8-bit DEM
– GeoTIFF 16-bit Signed DEM
– GeoTIFF 16-bit Unsigned DEM
– GeoTIFF 32-bit Signed DEM
– GeoTIFF 32-bit Unsigned DEM
– GeoTIFF 64-bit Signed DEM
– GeoTIFF 64-bit Unsigned DEM
– GeoTIFF 32-bit Float DEM
– GeoTIFF 32-bit Float DEM Tiled
– GeoTIFF 64-bit Float DEM
– GRD ESRI ArcGIS Float DEM
– GRD ESRI ArcGIS Integer DEM
– HGT SRTM DEM
– OBJ Alias Object Mesh
– PAM Portable ASCII P7 BW
– PAM Portable ASCII P7 G8
– PAM Portable ASCII P7 G8A
– PAM Portable ASCII P7 G16
– PAM Portable ASCII P7 G16A
– PAM Portable ASCII P7 RGB24
– PAM Portable ASCII P7 RGBA32
– PAM Portable ASCII P7 RGB48
– PAM Portable ASCII P7 RGBA64
– PBM Portable Bitmap P1 BW
– PBM Portable Bitmap P4 BW
– PFM Portable Floatmap Pf G32
– PFM Portable Floatmap PF RGB96
– PGM Portable Graymap P2 G8
– PGM Portable Graymap P2 G16
– PGM Portable Graymap P5 G8
– PGM Portable Graymap P5 G16
– PNM Portable Anymap (21 formats)
– PPM Portable Pixmap P3 RGB24
– PPM Portable Pixmap P3 RGB48
– PPM Portable Pixmap P6 RGB24
– PPM Portable Pixmap P6 RGB48
– R8 8-bit RAW
– R8 8-bit RAW Interleaved
– R16 signed 16-bit RAW
– R16 signed 16-bit RAW Interleaved
– R16 unsigned 16-bit RAW
– R16 unsigned 16-bit RAW Interleaved
– R32 signed 32-bit RAW
– R32 signed 32-bit RAW Interleaved
– R32 unsigned 32-bit RAW
– R32 unsigned 32-bit RAW Interleaved
– R64 signed 64-bit RAW
– R64 signed 64-bit RAW Interleaved
– R64 unsigned 64-bit RAW
– R64 unsigned 64-bit RAW Interleaved
– RAW 8-bit
– RAW 8-bit Interleaved
– RAW signed 16-bit
– RAW signed 16-bit Interleaved
– RAW unsigned 16-bit
– RAW unsigned 16-bit Interleaved
– RAW signed 32-bit Integer
– RAW signed 32-bit Integer Interleaved
– RAW unsigned 32-bit  Integer
– RAW unsigned 32-bit  Integer Interleaved
– RAW signed 64-bit Integer
– RAW signed 64-bit Integer Interleaved
– RAW unsigned 64-bit Integer
– RAW unsigned 64-bit Integer Interleaved
– RAW signed 32-bit Float
– RAW signed 32-bit Float Interleaved
– RAW unsigned 32-bit Float
– RAW unsigned 32-bit Float Interleaved
– RAW signed 64-bit Float
– RAW signed 64-bit Float Interleaved
– RAW unsigned 64-bit Float
– RAW unsigned 64-bit Float Interleaved
– RGB16 16-bit PNG RGB Heightmap
– RBG24 24-bit PNG RGB Heightmap
– SB SignedByte RAW
– STL StereoLitho ASCII
– STL StereoLitho Binary
– TER Terragen Terrain
– TGA 8-bit Colormap
– TGA 8-bit Grayscale
– TGA 16-bit Grayscale
– TGA 32-bit Grayscale
– TGA 15-bit 1555 RGB
– TGA 16-bit 565 RGB
– TGA 24-bit RGB
– TGA 32-bit RGBA
– XML 8-bit Byte
– XML 16-bit Unsigned Short
– XML 32-bit Floating-point

Export File Formats: 169
– BMP 8-bit Indexed
– BMP 24-bit RGB
– BMP 32-bit RGB
– BMP Epic 16-bit Grayscale
– GIF 8-bit Indexed
– JPG 8-bit Grayscale
– JPG 24-bit RGB
– JXR 8-bit Grayscale
– JXR 16-bit Grayscale
– JXR 32-bit Grayscale Float
– JXR 24-bit BGR
– JXR 24-bit RGB
– JXR 32-bit BGR
– JXR 32-bit BGRA
– JXR 48-bit RGB
– JXR 64-bit RGB
– JXR 128-bit RGB Float
– JXR 128-bit RGBA Float
– PNG 8-bit Grayscale
– PNG 16-bit Grayscale
– PNG 8-bit Indexed
– PNG 24-bit RGB
– PNG 32-bit RGBA
– PNG 48-bit RGB
– PNG 64-bit RGBA
– TIF 8-bit Grayscale
– TIF 16-bit Signed Grayscale
– TIF 16-bit Unsigned Grayscale
– TIF 32-bit Signed Grayscale
– TIF 32-bit Unsigned Grayscale
– TIF 64-bit Signed Grayscale
– TIF 64-bit Unsigned Grayscale
– TIF 32-bit Float
– TIF 64-bit Float
– TIF 8-bit Indexed
– TIF 24-bit RGB
– TIF 32-bit RGBA
– TIF 48-bit RGB
– TIF 64-bit RGBA
– 3DS Autodesk 3DS Mesh
– ASC ESRI ArcGIS Float DEM
– ASC ESRI ArcGIS Integer DEM
– ASC ASCII Text colon
– ASC ASCII Text comma
– ASC ASCII Text pipe
– ASC ASCII Text semicolon
– ASC ASCII Text space
– ASC ASCII Text tab
– ASE Autodesk Scene Export
– BIL 8-bit Binary DEM
– BIL 16-bit Binary DEM
– BIL 32-bit Binary DEM
– BT 16-bit Binary Terrain
– CSV Comma Separated Value Text
– DEM GTOPO30 DEM
– DEM VistaPro DEM
– DSV ASCII Text colon
– DSV ASCII Text comma
– DSV ASCII Text pipe
– DSV ASCII Text semicolon
– DSV ASCII Text space
– DSV ASCII Text tab
– FLT GridFloat DEM
– GeoTIFF 8-bit DEM
– GeoTIFF 16-bit Signed DEM
– GeoTIFF 16-bit Unsigned DEM
– GeoTIFF 32-bit Signed DEM
– GeoTIFF 32-bit Unsigned DEM
– GeoTIFF 64-bit Signed DEM
– GeoTIFF 64-bit Unsigned DEM
– GeoTIFF 32-bit Float DEM
– GeoTIFF 32-bit Float DEM Tiled
– GeoTIFF 64-bit Float DEM
– GRD ESRI ArcGIS Float DEM
– GRD ESRI ArcGIS Integer DEM
– HGT SRTM DEM
– OBJ Alias Object Mesh
– PAM Portable ASCII P7 BW
– PAM Portable ASCII P7 G8
– PAM Portable ASCII P7 G8A
– PAM Portable ASCII P7 G16
– PAM Portable ASCII P7 G16A
– PAM Portable ASCII P7 RGB24
– PAM Portable ASCII P7 RGBA32
– PAM Portable ASCII P7 RGB48
– PAM Portable ASCII P7 RGBA64
– PBM Portable Bitmap P1 BW
– PBM Portable Bitmap P4 BW
– PFM Portable Floatmap Pf G32
– PFM Portable Floatmap PF RGB96
– PGM Portable Graymap P2 G8
– PGM Portable Graymap P2 G16
– PGM Portable Graymap P5 G8
– PGM Portable Graymap P5 G16
– PNM Portable Anymap (21 formats)
– PPM Portable Pixmap P3 RGB24
– PPM Portable Pixmap P3 RGB48
– PPM Portable Pixmap P6 RGB24
– PPM Portable Pixmap P6 RGB48
– PSV ASCII Text pipe
– R8 8-bit Raw
– R8 8-bit Raw Interleaved
– R16 signed 16-bit RAW
– R16 signed 16-bit RAW Interleaved
– R16 unsigned 16-bit RAW
– R16 unsigned 16-bit RAW Interleaved
– R32 signed 32-bit RAW
– R32 signed 32-bit RAW Interleaved
– R32 unsigned 32-bit RAW
– R32 unsigned 32-bit RAW Interleaved
– R64 signed 64-bit RAW
– R64 signed 64-bit RAW Interleaved
– R64 unsigned 64-bit RAW
– R64 unsigned 64-bit RAW Interleaved
– RAW 8-bit
– RAW 8-bit Interleaved
– RAW signed 16-bit
– RAW signed 16-bit Interleaved
– RAW unsigned 16-bit
– RAW unsigned 16-bit Interleaved
– RAW signed 32-bit Integer
– RAW signed 32-bit Integer Interleaved
– RAW unsigned 32-bit Integer
– RAW unsigned 32-bit Integer Interleaved
– RAW signed 64-bit Integer
– RAW signed 64-bit Integer Interleaved
– RAW unsigned 64-bit Integer
– RAW unsigned 64-bit Integer Interleaved
– RAW signed 32-bit Float
– RAW signed 32-bit Float Interleaved
– RAW unsigned 32-bit Float
– RAW unsigned 32-bit Float Interleaved
– RAW signed 64-bit Float
– RAW signed 64-bit Float Interleaved
– RAW unsigned 64-bit Float
– RAW unsigned 64-bit Float Interleaved
– RGB16 16-bit PNG RGB Heightmap
– RBG24 24-bit PNG RGB Heightmap
– RSV ASCII Text record
– SB SignedByte RAW
– SSV ASCII Text semicolon
– STL StereoLitho ASCII
– STL StereoLitho Binary
– T3D Epic 3D Terrain
– TAB Tab Separated Value Text
– TER Terragen Terrain
– TGA 8-bit Colormap
– TGA 8-bit Grayscale
– TGA 16-bit Grayscale
– TGA 32-bit Grayscale
– TGA 24-bit RGB
– TGA 32-bit RGBA
– TSV Tab Separated Value Text
– TXT ASCII Text colon
– TXT ASCII Text comma
– TXT ASCII Text pipe
– TXT ASCII Text semicolon
– TXT ASCII Text space
– TXT ASCII Text tab
– TXT ASCII XYZ Mesh
– XML 8-bit Byte
– XML 16-bit Unsigned Short
– XML 32-bit Floating-point
– XYZ ASCII Text colon
– XYZ ASCII Text comma
– XYZ ASCII Text pipe
– XYZ ASCII Text semicolon
– XYZ ASCII Text space
– XYZ ASCII Text tab