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TerreSculptor Software Release Downloads

TerreSculptor 2.0 is the free full feature no limitations software for any use including commercial.
TerreSculptor 3.0 can be purchased for the low price of $95 USD ($73 GBP, $87 EUR, $129 CAD) from the Demenzun Media Online Shopify Store at the Store link above.

These files are the full release version of the software and can be used for both installation or update.


TerreSculptor 3.0
Build ▪ 2024-07-20 ▪ 145MB

TS 3.0 on this Server (slow)
TS 3.0 Download (fast)
TS 3.0 Mirror #1 (fast)

TerreSculptor 3.0 Features
TerreSculptor 3.0 Full Feature List
TerreSculptor 3.0 System Requirements

1 million x 1 million asset size, 130+ Devices, 170+ File Formats, Terrain Stack, Topology Tools, and more!.

TerreSculptor 3.0 will run in a ten minute demo when no license key is used.


TerreSculptor 2.0
More than 300,000 Downloads!
Build ▪ 2024-03-23 ▪ 131MB

TS 2.0 on this Server (slow)
TS 2.0 Download (fast)
TS 2.0 Mirror #1 (fast)

TerreSculptor 2.0 Free Use Software Notes:
Free use, no support, discontinued development
Smaller terrain 46000 x 46000, fewer Devices
No 2D Plane view, no Enhanced 2D and 3D Previews
No Biome menu, no Filter menu, no Geology menu
No Terrain Stack, no non-destructive editing
No 3D Topology Tools, no Painter Tools
No 3D Brushes, Gizmos, or Widgets
No Mapper Explorer, no Topography Explorer
No GIS Tools, limited DEM support
Fewer file formats, limited image file resolution
Thousands of updates and fixes are in TS 3.0
TS 2.0 cannot be upgraded to TS 3.0 in the store



TerreSculptor 3.0 is retail software that requires a license and registration key.
TerreSculptor 3.0 software is licensed for one seat, unlimited installs, and a perpetual license that never expires.

TerreSculptor 2.0 is 100% free to use.
TerreSculptor 2.0 software is "Open Use" and can be used at no cost for personal or commercial or academic use.
TerreSculptor 2.0 is no longer in an active update cycle and has been discontinued.


TerreSculptor 3.0 Development

There are more than 2000 major features still in development:
- More file formats
- More generators
- More noisemaps
- More weightmaps
- More modifiers
- More erosion and geology algorithms
- More asset creation tools
- More GIS tools
- 3D engine updates
- And more!


TerreSculptor's Evolution...

It all started back in 2005 with the HMCS HeightMap Conversion Software, as a need to convert various heightmap file formats to Epic's proprietary Unreal Engine G16 format.  As an Unreal Engine licensee, developer, and consultant, I wrote this utility for free use for Engine Licensees and Community Mappers.
2008 saw the release of HMES, an updated build of HMCS with limited editing capabilities.  Both of these tools are still available for download.
In 2010, TerreSculptor was born out of the desire to create a powerful 3D application that rivaled all existing terrain heightmap software.  The initial public alpha release was delivered in 2012, and the first public final release was in November 2016.
Since then, TerreSculptor has continued to evolve and become more powerful and feature rich.  TerreSculptor is now one of the main terrain tools available to the industry.  Over it's lifetime to-date, TerreSculptor has had more than 300,000 downloads.